Case Study: CUKETA achieves rapid multiplatform launch and 5,000+ players in month one with Adobe

A Adobe Case Study

Preview of the CUKETA Case Study

CUKETA - Customer Case Study

CUKETA, a small independent game developer, set out to change the multiplayer landscape with Age of Defenders—a multiplatform tower‑defense game that required rich graphics, dynamic animations, and fast delivery to both desktop and mobile audiences. The challenge was to build and optimize a unique, multiplayer experience quickly and cost‑effectively while reaching new markets and millions of potential players.

CUKETA used Adobe Gaming technologies (with the Robotlegs framework) and Adobe AIR to speed development, streamline debugging and profiling, and package the game for Android tablets and iPad. The result: the game was built and deployed in just over a year, attracted more than 5,000 registered players in its first month who averaged over an hour of play, and saw rapid graphics optimization and cross‑platform delivery.


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CUKETA

Filip Kuna

CEO, Cuketa


Adobe

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