Case Study: Theorycraft Games accelerates player-driven game development with AccelByte

A AccelByte Case Study

Preview of the Theorycraft Games Case Study

Theorycraft Games accelerates playtesting with AccelByte, reducing work of 3 developers for over a year

Theorycraft Games, an independent game studio developing the game Project Loki, wanted to focus on core game development while maintaining a small team size. Their challenges included conducting frequent external playtests and gathering iterative feedback from players. To address this, they turned to vendor AccelByte and its AccelByte Development Toolkit (ADT).

AccelByte implemented its ADT to help Theorycraft distribute builds for twice-daily playtests, significantly accelerating development timelines with faster iteration cycles. This solution reduced the work of at least three full-time developers over a year and provided the ability to pivot swiftly. The robust offerings from AccelByte ensured stability and contributed to a positive user experience for players.


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