Case Study: PeopleFun achieves scalable, low-latency, cost-effective realtime multiplayer gaming with Ably

A Ably Case Study

Preview of the PeopleFun Case Study

Reliable live experiences at scale powers gameplay for 30 million monthly users

PeopleFun, the mobile game publisher behind Wordscapes, Word Chums and other top-grossing titles, needed scalable, low-latency realtime functionality to enhance turn-based multiplayer play (live moves, chat, leaderboards) without diverting engineering effort to build and maintain infrastructure. Seeking better pricing, reduced vendor lock-in and easy protocol support, PeopleFun evaluated realtime vendors and selected Ably’s realtime platform (including Ably’s protocol adapters and client SDKs).

Ably enabled a near zero-development migration from PubNub via protocol adapters, provided technical onboarding, and delivered volume-based pricing and consistent SDKs so PeopleFun could focus on gameplay rather than infrastructure. The Ably solution now supports 1m+ active users, 2bn+ messages per month across 8 games (7000+ word puzzles and 2000+ game challenges), delivering reliable, low-latency realtime features and improved cost scalability for PeopleFun.


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PeopleFun

Leon Campise

Co-Founder & Technical Leader


Ably

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