3D Systems
486 Case Studies
A 3D Systems Case Study
A-Tech Product Engineering Company, a Hong Kong–based prototype and model maker for major toy and premium-collectible brands with two factories in Shenzhen, faced slow, labor‑intensive prototyping and lengthy overseas approval cycles. Clients often sent only 2D sketches or physical masters, requiring repeated manual sculpting, sanding and repainting; communication delays and the need for accurate reverse engineering of scanned parts made iterations take months and complicated downstream tooling decisions.
A-Tech implemented Geomagic FreeForm Plus — a touch‑enabled 3D sculpting and modeling system with haptic input, direct STL scan import, rendering/QuickTime VR for remote reviews, and mold/surfacing tools — and paired sculptors with engineers to blend artistic and CAD skills. The result: complex changes that once took months can be completed in days, the company deployed 15 systems, and overall workflow improvements delivered about 30% faster production and roughly 10% lower total cost while improving accuracy, tooling design and customer collaboration.
A-Tech Product Engineering Company